Browserlands Multiplayer frontier sandbox RPG
Persistent browser frontier

Turn wilderness into towns.

Explore hex regions, claim good land, build up a settlement, and shape a shared medieval frontier directly in the browser.

No install Persistent multiplayer ASCII-inspired fantasy
Browserlands gameplay overview
World
Connected hex regions
Loop
Explore, settle, defend
Tone
Warm, readable, handcrafted

The Core Loop

Explore outward, settle down, and defend what your town builds.

EXP

Explore outward

Walk farther, reveal more of the map, and find routes, resources, and neighboring towns.

SET

Settle and build

Gather supplies, raise structures, and turn rough land into a place your group can hold.

TWN

Claim and govern

Protect territory, assign roles, trade with other players, and help define the regional map.

World structure

Regions matter.

Travel is not decorative. Distance, terrain, and routes all affect where towns grow and how people move between them.

  • Connected hex-zone overworld
  • Regional resources and chokepoints
  • Remote land that feels remote
Settlements

Towns give the world memory.

Roads, markets, borders, and rivalries turn anonymous wilderness into places players recognize and return to.

  • Shared home base and storage
  • Trade and transport between groups
  • Player-made identity and politics
Cloudflare Pages site
Landing page live first.

The landing page and play shell deploy from Pages. The large Browserlands runtime data file is served separately from R2 so the full client can stay on the web.

Git-deployed from native-dev on Cloudflare Pages
Browserlands settlement scene